What it should happen, is ask the user for permission, and then retrieve the data. But it doesn’t, it just shows a bunch of 0’s. The geolocation api is supported by all major browsers: Geolocation API - Web APIs | MDN . This should work.
I did file a bug report, but it’s not on the issue tracker yet. I tested with Unity 2020.1 (sorry, I didn’t test with a later version because I often have problems with the build hanging, see this post), but I’m pretty sure it won’t work on Unity 2020.3 and later either. I will post the link to the issue tracker once it’s available.
Thanks, very much appreciate your efforts! Agreed, if it did not work on 2020.1, it won’t work on 2020.3, since I am not aware of us landing any geolocation related improvements to the tree between that time frame.
This wording might not be the best but what it means is: We added this as a feature request to our development backlog and are planning on adding it to a future Unity version. The fogbugz case got closed since it is not a bug as such.