We have an unbounded space. Using XR hands to detect gestures. PolySpatial 1.3.9 / Unity 2022.3.50f1.
Whilst in our unbounded space, if we open Game Center and interact with it, or open the visionOS palm menu and change volume etc, the gestures are still detected in our game.
Is there a way to detect that these windows have been opened / closed, so that we can disable interaction with our game?