If you are like most developers, you stick your community on things like Facebook and Steam groups. You install convoluted third party forums and wikis onto your site. Probably worst of all, you spend way too much time trying to get feedback and interaction from your users.
EpicJoin is a solution built to resolve these problems. EpicJoin has more community and project building tools than Facebook Groups, Steam Groups, phpbb3 and mediawiki! Now it is easier than ever to cultivate your community using EpicJoin!
Our own software, Forge Networking, has greatly benefited from EpicJoin, now your projects can too.
As a few of you knew (or now know), I am the creator of the Asset Store addon Forge Networking, and I am actually here to find some Beta testers for our latest software. Your project can be either a game, software, or asset store addon.
So what is EpicJoin put simply?
EpicJoin is a tool where you have a forum, wiki, bug reporting, suggestions, and answers all in one place.
If you would like to see Forge Networking on EpicJoin and how our community is taking advantage of the tools then check out this link: http://epicjoin.com/ForgeNetworking/
Why EpicJoin? Where did it come from? Why is it useful?
So, to give a bit of backstory, while creating Forge Networking we gained a fair user base back in beta. These users were super helpful and gave tons of great feedback. One thing we really wanted is for all of the users of Forge Networking was to be a part of a community as well as help us make a better product. We thought about Facebook and Steam Groups in order to build a community, but it was just too clunky or lacking in features. In the end, we decided to just integrate forums (phpbb3) and a wiki (mediawiki) into our website. Well there were a few hurdles we had to get over, luckily I actually am both a front-end and back-end developer so I was able to write plugins and modify both phpbb3 and mediawiki to use a single login for everything.
It was great once we got everything going, however it became a great divide, people would use one but not the other. Also the tools were third party and open source which leads to numerous bugs and known hacks. On top of all of this we needed bug tracking and feature requests for Forge Networking. We decided that we would write our own simple bug and feature tracking system on the main site to try and keep everything together. Well at the end of the day, the whole thing was a mess.
In comes EpicJoin.
We finally decided that it was time to make a website that would help us build the Forge Networking community without all of the madness of Steam Groups, phpbb3, mediawiki, Facebook, and so forth. One thing we did want is to keep all of these features in a simple and easy to use way. This is when we started work on EpicJoin
. While working on this tool we thought it would be great if we opened up the tool to be used by everyone and not just ourselves, so that is exactly what we did, no strings attached! ![]()
Please let me know if you have any questions, registration is free and so is setting up your Epic ![]()