Get a Color from the Sprite Renderer in the Shader Graph using a Vector Sprite. Unity 2019.4.0f1.

Hello, i need to get a color from the Sprite Renderer in the Shader graph using a Vector Sprite (not Textured Sprite).


I used the Vertex Color node, but it doesn’t work for the Vector Sprite.


So, how can i get it?
Help me please.

Just use _Color and _MainTex properties
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