Get a Model to Face another GameObject

Hello everyone,
I am developing a video game, and I need a model, a person, to face a target. I could not find anything useful anywhere. Could I see some code to make a model point towards another gameobject? I work in c#.
Thank you for your help!

You can use Quaternion.LookRotation just set your object’s rotation to the output

you can also you transform.lookat which doesn’t take in any type of vector direction to rotate around but it might be what you need in this case