Hello,
I was looking into the HLSL Operator (VFX Graph), and all I am trying to do is to grab the value of a Scene Variable and use that to set the Position of my VFX. I thought this would be simple, but I seem to not be able to figure it out.
I use Visual Scripting, which I am pretty good at, but this seems to be giving me an issue. Is this not possible to grab Variable Values via HLSL (Operator Node) in the VFX Graph?
Thank You in Advance for the Help.