Hey all,
I have a cube sticking out of each player. When the player presses a controller button, I’m looking to get all other players within the cube and apply damage to them (to simulate a melee combat swing).
I have the cube hooked up, but when it’s a trigger it isn’t picking up any objects colliding with it. Anyone have any advice or samples that do something like this?
It sounds pretty simple. User clicks, get all objects in cube for that player, deal damage to each of them.