Get Assemblies for plugins and project only

Hi. currently I’m looking in every Assembly to find subclasses of an abstract class present in my plugin (onRecompile). But I guess that’s not smart at all. since System and UnityEngine are not using this class.

So is there a method out there that gets me just the plugin and project assemblies? Also i heard about that Monobehaviour derived classes are being put in their own assembly. What would it be called then and how can i access it?

This might be what you are looking for… (but probably way too late now :))

Compilation.CompilationPipeline.GetAssemblies