I want to make build easy to fit the setting, but I’m stuck in the part where I bring the architecture.
Architecture cannot be imported when the platform is Windows.
How do I get Windows Architecture?
BuildPipeline? PlayerSettings?
I want to make build easy to fit the setting, but I’m stuck in the part where I bring the architecture.
Architecture cannot be imported when the platform is Windows.
How do I get Windows Architecture?
BuildPipeline? PlayerSettings?
BuildTarget.StandaloneWindows => x86
BuildTarget.StandaloneWindows64 => x86_64