Is there a simple way to get the client area of the Unity window (in a cross-platform way)? Screen.width and Screen.height report the size of the client area, but Screen.mainWindowPosition reports the top left corner of the entire window, including title bar and border. Theoretically, I could figure out the size of each, I think, but doing that for each platform seems like a pain.
By cross-platform, I only mean windows, mac, and linux.