I am using Player Input Manger with joining enable by default and split screen enabled. Is there a way to find out which player is assigned which control scheme.
Ultimately I want to change some sensitivity values for KB & Mouse and Gamepad.
I am using Player Input Manger with joining enable by default and split screen enabled. Is there a way to find out which player is assigned which control scheme.
Ultimately I want to change some sensitivity values for KB & Mouse and Gamepad.
foreach (var player in PlayerInput.all)
Debug.Log($"Player {player.playerIndex}: {player.currentControlScheme}");