Get current touch position

Hi,
I have need touch position, Touch.position dont work.

I dont know why?

#pragma strict
var position: Vector2;
function Start () {
Touch.position = position;
}

function Update () {

}

Error says : An instance of type ‘UnityEngine.Touch’ is required to access non static member ‘position’.

var touch: UnityEngine.Touch;
touch.position = position;

Ok so I finnaly make it
i = Input.GetTouch(0).position;

HUGE thanks for 767_2 for helping me !!!

Type this
var position: Vector2;
function Start () {
UnityEngine.Touch touch;
touch.position = position;
}

function Update () {
 
 
 
}

Something like this?

function Update () {            
    for (var i = 0; i < Input.touchCount; ++i) {
        Touch touch = Input.GetTouch(i);
        if (touch.phase == TouchPhase.Began) {
           if (touch.position > (Screen.width/2)) {
                //do something
           }
        }
    }
}