arkon
May 9, 2015, 5:08am
1
Hi, All was going well until I added the Prime31 metroAds plugin. Now I get an exception when the Ads are initialised. I tried the demo scene first which calls the create function in the OnGUI function. I suspected this might be the cause to moved it to the Start function. Both ways didn’t work. Any ideas?
I’m not really keen on using the Prime31 plugin so does anyone know of an alternate way to get Windows Store Adverts into a project?
Here is the exception log.
creating AdControl
get_left can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
(Filename: C:/buildslave/unity/build/artifacts/MetroSupportGenerated/GUIStyleBindings.cpp Line: 114)
get_left can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
(Filename: C:/buildslave/unity/build/Runtime/Scripting/Scripting_WinRT.cpp Line: 126)
First-chance exception at 0x768B4598 (KernelBase.dll) in Template.exe: 0x40080201: WinRT originate error (parameters: 0x80070057, 0x00000117, 0x049FED38).
First-chance exception at 0x768B4598 in Template.exe: Microsoft C++ exception: Platform::InvalidArgumentException ^ at memory location 0x049FF230. HRESULT:0x80070057 The parameter is incorrect.
WinRT information: get_left can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
Stack trace:
>[External Code]
>UnityPlayer.dll!5242d5ef()
>UnityPlayer.dll!529bffea()
>UnityEngineDelegates.dll!64c74019()
>[External Code]
arkon
May 10, 2015, 7:33am
2
Please guys anyone got the prime31 MetroAds working on WSA 8.1?
This error means that Unity API in question got called from a wrong thread.
If you double click on [External Code] in the stacktrace, it should show you where it was called from.
arkon
May 11, 2015, 10:00am
4
This error means that Unity API in question got called from a wrong thread.
If you double click on [External Code] in the stacktrace, it should show you where it was called from.
It got called from a call to MetroAd.createAdControl(adConfig); which is called from a Start() section. The error goes away in a Master build but you get this exception in debug and release.
Seems like there is a threading bug in Unity 4.6.5f1
Can you show the exact call stack? I kind of doubt that could happen if it is called directly from Start(). That would be a pretty serious bug which would have been noticed by many more people.
As for why it’s going away in master builds: threading checks are optimized away in master builds, but that just hides the problem, not solves it.
arkon
May 11, 2015, 10:31am
6
Can you show the exact call stack? I kind of doubt that could happen if it is called directly from Start(). That would be a pretty serious bug which would have been noticed by many more people.
As for why it’s going away in master builds: threading checks are optimized away in master builds, but that just hides the problem, not solves it.
Here is the Output from a debug build. Master works fine:-
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Template.exe'.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mscoree.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Loading disabled by Include/Exclude setting.
The thread 0xb8c has exited with code 0 (0x0).
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcryptprimitives.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscoreei.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shlwapi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\combase.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\imm32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr120_clr0400.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel.appcore.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.ApplicationModel.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\SHCore.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\SHCore.dll'
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\WinTypes.dll'
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\Windows.ApplicationModel.dll'
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ole32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\mscorlib\d03a3ddcd6a395878751c5e90fa16915\mscorlib.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Template.exe'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runtime\6dd333c4d9129ba8ae919e55de4b63e5\System.Runtime.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\twinapi.appcore.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\clrjit.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\oleaut32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.UI.Xaml\0b2afd93fc0545b7b94339e8a4a7af97\Windows.UI.Xaml.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.UI.Xaml.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runtbff93e24#\5ac014f734f4e1c3627201ed4eb563d2\System.Runtime.InteropServices.WindowsRuntime.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.InteropServices.WindowsRuntime\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.InteropServices.WindowsRuntime.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.UI.Xaml.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\UIAutomationCore.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ninput.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wininet.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d3d11.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dwmapi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\uxtheme.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\xmllite.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shell32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\urlmon.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\twinapi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\iertutil.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\userenv.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dxgi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\SHCore.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\profapi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptsp.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rsaenh.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcrypt.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\actxprxy.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Program Files (x86)\Stardock\ModernMix\MMix_32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DWrite.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\prl_umdd10.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d2d1.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.App640a3541#\72dff8d45b73e9b02b3838d29765607a\Windows.ApplicationModel.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.ApplicationModel.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dcomp.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityPlayer.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityPlayer.winmd'. Module was built without symbols.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityPlayer.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityPlayer.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.UI\8ddd8ad15fe3fb05a871ef0115fb84e2\Windows.UI.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.UI.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityPlayer.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\XInput1_4.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\D3DCompiler_47.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\MMDevAPI.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mfreadwrite.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Program Files\WindowsApps\Microsoft.VCLibs.120.00.Debug_12.0.21005.1_x86__8wekyb3d8bbwe\vccorlib120d_app.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Program Files\WindowsApps\Microsoft.VCLibs.120.00.Debug_12.0.21005.1_x86__8wekyb3d8bbwe\msvcp120d_app.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Program Files\WindowsApps\Microsoft.VCLibs.120.00.Debug_12.0.21005.1_x86__8wekyb3d8bbwe\msvcr120d_app.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mfplat.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\devobj.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\RTWorkQ.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\avrt.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\threadpoolwinrt.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\MrmCoreR.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\BCP47Langs.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.UI.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroHelpers.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroHelpers.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroHelpers.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroHelpers.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System\1a6b5095c4416a37f9ca4cf4436d1311\System.ni.dll'.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runt0d283adf#\7adae0fe15ff2a1c0393f9837441b8a7\System.Runtime.WindowsRuntime.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.WindowsRuntime\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.WindowsRuntime.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\WinRTBridge.winmd'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\WinRTBridge.winmd'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\WinRTBridge.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\WinRTBridge.winmd'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\BridgeInterface.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\BridgeInterface.winmd'. Module was built without symbols.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\BridgeInterface.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\BridgeInterface.winmd'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Collections\198f99ac9d6a623cf8e98092be902e4d\System.Collections.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Collections\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Collections.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.ApplicationModel.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\propsys.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Storage.ApplicationData.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Devices.Enumeration.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Thre7bb2aad0#\b9555e309f383104cc978144c186aaeb\System.Threading.Tasks.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Threading.Tasks\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Threading.Tasks.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.Storage\7abff64c7c1ea1fae5bd170c8238b73e\Windows.Storage.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.Storage.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.Foundation\16c3eb7650767d95d002c998d0c73eb5\Windows.Foundation.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.Foundation.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runt1e58aa76#\f2a24fc73fe5bbe772c71efa68f2021e\System.Runtime.Extensions.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.Extensions\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.Extensions.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Graphics.dll'. Loading disabled by Include/Exclude setting.
[0.005121 / 0.868277] - AppCallbacks::SetCoreWindowEvents
[0.000035 / 0.872548] - AppCallbacks::InitializeD3DXAML
'Template.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\diasymreader.dll'. Loading disabled by Include/Exclude setting.
[0.880479 / 0.880479] - OnSwapChainPanelSizeChanged event Old Size (0.00, 0.00) New Size (2289.00, 1278.00), m_Initialized=False.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WindowsCodecs.dll'. Loading disabled by Include/Exclude setting.
[0.043986 / 0.924465] - OnVisibilityChanged event - Visible.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngine.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngine.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngine.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngine.DLL'. Symbols loaded.
[0.106716 / 1.031181] - OnWindowActivated event - CodeActivated.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-CSharp-firstpass.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-CSharp-firstpass.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-CSharp-firstpass.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-CSharp-firstpass.DLL'. Symbols loaded.
[0.101547 / 1.132728] - OnSwapChainPanelSizeChanged event Old Size (2289.00, 1278.00) New Size (968.00, 683.00), m_Initialized=False.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31RestKit.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31RestKit.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31RestKit.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31RestKit.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-CSharp.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-CSharp.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-CSharp.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-CSharp.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-UnityScript-firstpass.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-UnityScript-firstpass.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-UnityScript-firstpass.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-UnityScript-firstpass.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-UnityScript.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-UnityScript.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-UnityScript.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Assembly-UnityScript.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroStore.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroStore.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroStore.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroStore.DLL'. Symbols loaded.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngine.UI.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngine.UI.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngine.UI.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngine.UI.DLL'. Symbols loaded.
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: EETypeLoadException at memory location 0x0644AA50.
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: [rethrow] at memory location 0x00000000.
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: EETypeLoadException at memory location 0x0644AA50.
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: [rethrow] at memory location 0x00000000.
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: EETypeLoadException at memory location 0x0644AA50.
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: [rethrow] at memory location 0x00000000.
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: EETypeLoadException at memory location 0x0644AA50.
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: [rethrow] at memory location 0x00000000.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.IO\56a50f284e4ac6941da0759f174ffaff\System.IO.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.IO\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.IO.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Linqbd02a4fb#\2ca8296b7f440bec4942ebdcbe686511\System.Linq.Expressions.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Linq.Expressions\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Linq.Expressions.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Core\794a3d83e77a53d6fc029c389f9cc408\System.Core.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Refl588a0515#\85077a494859d7d105f25fb9dadbb7c5\System.Reflection.Primitives.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Reflection.Primitives\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Reflection.Primitives.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Reflection\5d0defff7d965f249f1e136f87540272\System.Reflection.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Reflection\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Reflection.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Text.Encoding\c7455bb570d03e5fabf09b21dff097a7\System.Text.Encoding.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Text.Encoding\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Text.Encoding.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Windows.Devices\4764145200fcd33a90ced1505892fce6\Windows.Devices.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\system32\WinMetadata\Windows.Devices.winmd'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runt9e372c89#\4838f6c5ed71bba9c1cc65769ca94a3f\System.Runtime.InteropServices.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.InteropServices\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.InteropServices.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Threading\bcc2451c07788e094ddc8c4cb40999a1\System.Threading.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Threading\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Threading.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Diagaa8d7fa5#\aece6c93bdc1e4154964813ed160b6be\System.Diagnostics.Debug.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Diagnostics.Debug\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Diagnostics.Debug.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Configuration\b5b80f1284dfa1b883da48ed58ecbc47\System.Configuration.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Xml\9a349fb029581f4752d2c6cfcfeab816\System.Xml.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
Module information:
Built with Compiler Ver '180030723'
Built from 'release/4.6/release' branch
Version is '4.6.5f1 (c2bb1d7d067c)'
Debug build
Application type 'XAML'
Used 'SDK 8.1'
The thread 0x8f4 has exited with code 0 (0x0).
PlayerConnection initialized from C:/UnityProjects/torpedorun/WindowsStore/TorpedoRun Free/bin/x86/Debug/AppX/Data (debug = 0)
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Networking.Connectivity.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Networking.HostName.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ws2_32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nsi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dnsapi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\IPHLPAPI.DLL'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winnsi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dhcpcsvc6.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dhcpcsvc.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mswsock.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rasadhlp.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'
PlayerConnection initialized network socket : 0.0.0.0 55113
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Networking.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\FirewallAPI.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'. Loading disabled by Include/Exclude setting.
Multi-casting "[IP] 10.0.1.42 [Port] 55113 [Flags] 2 [Guid] 2659212144 [EditorId] 1028983236 [Version] 1048832 [Id] MetroPlayerX86(ADMIN0F54) [Debug] 0" to [225.0.0.222:54997]...
GfxDevice: creating device client; threaded=1
Disabling Low Latency presentation API.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dxgidebug.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d3d11_2sdklayers.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\d3d11_2sdklayers.dll'
D3D11 Debug interface is not available.
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: Parallels Display Adapter (WDDM) (ID=0x4005)
Vendor: Parallels
VRAM: 256 MB
[2.696920 / 3.607190] - Initialize
Initialize engine version: 4.6.5f1 (c2bb1d7d067c)
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.UI.Immersive.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dui70.dll'. Loading disabled by Include/Exclude setting.
SystemInfo.deviceUniqueIdentifier: AdvertisingManager::AdvertisingId returned empty string, check PC Settings -> Privacy -> Let apps use my advertising ID for experiences across apps (turning this off will reset your ID). Fallbacking to HardwareIdentification ID value.
(Filename: C:/buildslave/unity/build/PlatformDependent/MetroPlayer/SystemInfo.cpp Line: 304)
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.System.Profile.HardwareId.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\setupapi.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\CryptoWinRT.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ncrypt.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\crypt32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntasn1.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msasn1.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msxml6.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\secur32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\OnDemandConnRouteHelper.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winhttp.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Media.Devices.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\StructuredQuery.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\profext.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntmarta.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\MSWB7.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17415_none_7c5769eaaa0aa358\comctl32.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Unloaded 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17415_none_7c5769eaaa0aa358\comctl32.dll'
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DevDispItemProvider.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DDORes.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DefaultDeviceManager.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\AudioSes.dll'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\powrprof.dll'. Loading disabled by Include/Exclude setting.
[3.203333 / 4.336061] - MonoManager::ctor
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngineProxy.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngineProxy.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngineProxy.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngineProxy.DLL'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Boo.Lang.dll'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Boo.Lang.dll'. Module was built without symbols.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Boo.Lang.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Boo.Lang.DLL'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroAds.dll'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroAds.dll'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroAds.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\P31MetroAds.DLL'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityScript.Lang.dll'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityScript.Lang.dll'. Module was built without symbols.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityScript.Lang.dll'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityScript.Lang.DLL'. Module was built without symbols.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Linq\a5f95a789e5daaba6fc249c8294111a6\System.Linq.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Linq\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Linq.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
[0.396626 / 4.732687] - MonoManager::FillCommonScriptingClasses begin...
[0.061085 / 4.793772] - MonoManager::FillCommonScriptingClasses end...
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\UnityEngineDelegates.dll'. Loading disabled by Include/Exclude setting.
Disabling independent input source.
Logical Screen DPI is 96.00.
[0.002771 / 4.981229] - AppCallbacks::SetupInputEvents
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Devices.Sensors.dll'. Loading disabled by Include/Exclude setting.
First-chance exception at 0x761F4598 (KernelBase.dll) in Template.exe: 0x40080201: WinRT originate error (parameters: 0x80070490, 0x00000064, 0x0524F0F4).
First-chance exception at 0x761F4598 (KernelBase.dll) in Template.exe: 0x40080202: WinRT transform error (parameters: 0x80070490, 0x00000000, 0x0000001D, 0x0524F52C).
[0.073179 / 5.055813] - AppCallbacks::SetupOrientationSensorEvents
[0.263466 / 5.057237] - Starting to load first level
GlobalManager 'NetworkManager' is not included.
GlobalManager 'MasterServerInterface' is not included.
[0.445171 / 5.502409] - First level loaded
[0.597303 / 5.504590] - AppCallbacks::Load
[0.003195 / 5.505603] - PerformUpdateAndRender started
'Template.exe' (Win32): Loaded 'C:\Windows\SysWOW64\Windows.Globalization.dll'. Loading disabled by Include/Exclude setting.
First-chance exception at 0x761F4598 (KernelBase.dll) in Template.exe: 0x40080201: WinRT originate error (parameters: 0x80070490, 0x00000064, 0x0644EB1C).
First-chance exception at 0x761F4598 (KernelBase.dll) in Template.exe: 0x40080202: WinRT transform error (parameters: 0x80070490, 0x00000000, 0x0000001D, 0x0644EF30).
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Microsoft.Advertising.WinRT.UI.winmd'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Microsoft.Advertising.WinRT.UI.winmd'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Microsoft.Advertising.WinRT.UI.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\Microsoft.Advertising.WinRT.UI.winmd'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\MicrosoftAdvertising.winmd'.
'Template.exe' (Win32): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\MicrosoftAdvertising.winmd'.
'Template.exe' (Win32): Unloaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\MicrosoftAdvertising.winmd'
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\UnityProjects\torpedorun\WindowsStore\TorpedoRun Free\bin\x86\Debug\AppX\MicrosoftAdvertising.winmd'. Loading disabled by Include/Exclude setting.
'Template.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runtc259d85b#\21f8ae798f80783f1f9f784b81dc12c6\System.Runtime.WindowsRuntime.UI.Xaml.ni.dll'.
'Template.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.WindowsRuntime.UI.Xaml\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.WindowsRuntime.UI.Xaml.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
creating AdControl
get_left can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
(Filename: C:/buildslave/unity/build/artifacts/MetroSupportGenerated/GUIStyleBindings.cpp Line: 114)
get_left can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
(Filename: C:/buildslave/unity/build/Runtime/Scripting/Scripting_WinRT.cpp Line: 126)
The thread 0x600 has exited with code 0 (0x0).
The thread 0x79c has exited with code 0 (0x0).
First-chance exception at 0x761F4598 (KernelBase.dll) in Template.exe: 0x40080201: WinRT originate error (parameters: 0x80070057, 0x00000117, 0x0524F288).
First-chance exception at 0x761F4598 in Template.exe: Microsoft C++ exception: Platform::InvalidArgumentException ^ at memory location 0x0524F780. HRESULT:0x80070057 The parameter is incorrect.
WinRT information: get_left can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
Stack trace:
>[External Code]
>UnityPlayer.dll!5acbd5ef()
>UnityPlayer.dll!5b24ffea()
>UnityEngineDelegates.dll!586f4019()
>[External Code]
And here is the code that causes it:-
public class MetroAdsDemoUI : MonoBehaviour
{
void Start()
{
// add events and log all data for illustration purposes
MetroAd.adIsEngagedChangedEvent += ( adUnitId, isEngaged ) =>
{
Debug.Log( adUnitId + " isEngaged: " + isEngaged );
};
MetroAd.adErrorOccurredEvent += ( adUnitId, exc, code ) =>
{
Debug.Log( adUnitId + " adErrorOccurredEvent: " + exc.Message + ", code: " + code );
};
MetroAd.adRefreshedEvent += ( adUnitId ) =>
{
Debug.Log( adUnitId + " adRefreshed" );
};
MetroAd.adLoadedEvent += ( adUnitId ) =>
{
Debug.Log( adUnitId + " adLoadedEvent" );
};
var adConfig = new MetroAdConfig()
{
adUnitId = "10043000",
applicationId = "d25517cb-12d4-4699-8bdc-52040c712cab",
horizontalAlignment = MetroAdHorizontalAlignment.Center,
verticalAlignment = MetroAdVerticalAlignment.Bottom,
width = 728,
height = 90
};
MetroAd.createAdControl(adConfig);
}
I think I’ve seen this. I concluded that this is Prime31 bug: it call Unity API from wrong thread.
arkon
May 11, 2015, 11:21am
8
Are you sure? If so I’m screwed as support is almost non-existant on these plugins from Prime31. Can you recommend an alternative method of showing MS subcenter adverts in Windows Store apps?
In visual studio, go to debug menu → Exceptions, and check “Common Language Runtime exceptions”. That will break execution and you will be able to observe full stack in the call stack window. It will be much more useful than the output you pasted (as you’ll catch the code that’s doing this red handed).
arkon
May 11, 2015, 12:11pm
11
I just tried setting runtime exceptions and the call stack looks the exact same as above. The only difference is the thread now has a name [1388] SHCore.dll
“I just tried setting runtime exceptions and the call stack looks the exact same as above.”
Did you right click on it and check “Show external code”? That should give you the full stacktrace.
arkon
May 11, 2015, 10:39pm
13
Ok that looks better, here it is:-
KernelBase.dll!761f4598() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for KernelBase.dll]
msvcr120d_app.dll!59c8d676() Unknown
UnityPlayer.dll!5a73d5ef() Unknown
UnityPlayer.dll!5accffea() Unknown
UnityEngineDelegates.dll!58134019() Unknown
[Managed to Native Transition]
UnityEngineProxy.DLL!UnityEngineProxy.InternalCalls.RectOffset_Get_Custom_PropLeft(object self) Unknown
UnityEngine.DLL!UnityEngine.RectOffset.left.get() Unknown
P31MetroAds.DLL!Prime31.MetroAds.MetroAd.createAdControl.AnonymousMethod__0() Unknown
P31MetroHelpers.DLL!Prime31.MetroHelpers.UIHelper.runOnUiThread.AnonymousMethod__0() Unknown
[Native to Managed Transition]
Windows.UI.dll!59976592() Unknown
Windows.UI.dll!59976592() Unknown
Windows.UI.dll!599768aa() Unknown
Windows.UI.dll!59974dc1() Unknown
Windows.UI.dll!59974c7f() Unknown
Windows.UI.dll!59974c94() Unknown
Windows.UI.Xaml.dll!5ccf1348() Unknown
combase.dll!765fd2cd() Unknown
twinapi.appcore.dll!704266ed() Unknown
twinapi.appcore.dll!70426505() Unknown
SHCore.dll!71fe4ba6() Unknown
kernel32.dll!760b7c04() Unknown
ntdll.dll!7709ad1f() Unknown
ntdll.dll!7709acea() Unknown
So is that you or Prime31?
Indeed, that looks like Prime31 issue. Even though it’s on UI thread, it just calls Unity APIs, which is not supported.
arkon
May 12, 2015, 6:33am
15
Indeed, that looks like Prime31 issue. Even though it’s on UI thread, it just calls Unity APIs, which is not supported.
Those 2 windows store plugins are dated last june so does that mean no-one has release anything to the store since then? Is anyone actually using Unity to release Windows Store games? With the lack of support on the plugins it’s beginning to feel like WSA is a waste of time.