[C:\buildslave\unity\build\Editor\Src\Utility\SerializedProperty.cpp line 1429]
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetArgumentElementHeight (UnityEditor.Localization.UI.ReorderableListExtended list, System.Int32 idx) [0x0000c] in G:\Unity\Project Springbok\Library\PackageCache\com.unity.localization@1.0.5\Editor\UI\Localized Reference\LocalizedStringPropertyDrawer.cs:201
at UnityEditor.Localization.UI.LocalizedStringPropertyDrawer+<>c__DisplayClass3_0.b__1 (System.Int32 i) [0x00000] in G:\Unity\Project Springbok\Library\PackageCache\com.unity.localization@1.0.5\Editor\UI\Localized Reference\LocalizedStringPropertyDrawer.cs:149
at UnityEditorInternal.ReorderableList.CacheIfNeeded () [0x0004e] in <780782bc035845f9909cebbd4c983ae3>:0
at UnityEditorInternal.ReorderableList.GetListElementHeight () [0x0001b] in <780782bc035845f9909cebbd4c983ae3>:0
at UnityEditorInternal.ReorderableList.GetHeight () [0x00010] in <780782bc035845f9909cebbd4c983ae3>:0
at UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetPropertyHeight (UnityEditor.Localization.UI.LocalizedReferencePropertyDrawer1+Data[TCollection] data, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) [0x0001c] in G:\Unity\Project Springbok\Library\PackageCache\com.unity.localization@1.0.5\Editor\UI\Localized Reference\LocalizedStringPropertyDrawer.cs:291 at UnityEditor.Localization.UI.PropertyDrawerExtended
1[TData].GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) [0x00008] in G:\Unity\Project Springbok\Library\PackageCache\com.unity.localization@1.0.5\Editor\UI\Utility\PropertyDrawerExtended.cs:58
at UnityEditor.PropertyDrawer.GetPropertyHeightSafe (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) [0x0000d] in <780782bc035845f9909cebbd4c983ae3>:0
at UnityEditor.PropertyHandler.GetHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) [0x00099] in <780782bc035845f9909cebbd4c983ae3>:0
at UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[ ] options) [0x00043] in <780782bc035845f9909cebbd4c983ae3>:0
at UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[ ] options) [0x00007] in <780782bc035845f9909cebbd4c983ae3>:0
at UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[ ] options) [0x00009] in <780782bc035845f9909cebbd4c983ae3>:0
at UnityEditor.Localization.UI.LocalizeStringEventEditor.OnInspectorGUI () [0x0000b] in G:\Unity\Project Springbok\Library\PackageCache\com.unity.localization@1.0.5\Editor\UI\Components\LocalizeStringEventEditor.cs:26
at UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.b__0 () [0x0028f] in <3d6ac16e3c754a199373804b462a1b72>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.UIElements.<>c__DisplayClass59_0:b__0()
UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI(Event, Matrix4x4, Rect, Boolean, Rect, Action, Boolean)
UnityEngine.UIElements.IMGUIContainer:smile:oMeasure(Single, MeasureMode, Single, MeasureMode)
UnityEngine.UIElements.VisualElement:Measure(YogaNode, Single, YogaMeasureMode, Single, YogaMeasureMode)
UnityEngine.UIElements.VisualElement:b__251_0(YogaNode, Single, YogaMeasureMode, Single, YogaMeasureMode)
UnityEngine.Yoga.YogaNode:MeasureInternal(YogaNode, Single, YogaMeasureMode, Single, YogaMeasureMode)
UnityEngine.Yoga.Native:YGNodeMeasureInvoke(YogaNode, Single, YogaMeasureMode, Single, YogaMeasureMode, IntPtr)
UnityEngine.Yoga.Native:YGNodeCalculateLayout(IntPtr, Single, Single, YogaDirection)
UnityEngine.Yoga.YogaNode:CalculateLayout(Single, Single)
UnityEngine.UIElements.UIRLayoutUpdater:Update()
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase(VisualTreeUpdatePhase)
UnityEngine.UIElements.Panel:UpdateForRepaint()
UnityEngine.UIElements.Panel:Repaint(Event)
UnityEngine.UIElements.UIElementsUtility:smile:oDispatch(BaseVisualElementPanel)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent(Int32, IntPtr, Boolean&)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent(Int32, IntPtr)
UnityEngine.UIElements.<>c:<.cctor>b__1_2(Int32, IntPtr)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Retrieving array element that was out of bounds
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEditor.SerializedProperty:GetArrayElementAtIndexInternal (int)
UnityEditor.SerializedProperty:GetArrayElementAtIndex (int)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer:GetArgumentElementHeight (UnityEditor.Localization.UI.ReorderableListExtended,int) (at Library/PackageCache/com.unity.localization@1.0.5/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:200)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer/<>c__DisplayClass3_0:b__1 (int) (at Library/PackageCache/com.unity.localization@1.0.5/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:149)
UnityEditorInternal.ReorderableList:CacheIfNeeded ()
UnityEditorInternal.ReorderableList:GetListElementHeight ()
UnityEditorInternal.ReorderableList:GetListElementHeight ()
UnityEditorInternal.ReorderableList:GetHeight ()
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer:GetPropertyHeight (UnityEditor.Localization.UI.LocalizedReferencePropertyDrawer1/Data<UnityEditor.Localization.StringTableCollection>,UnityEditor.SerializedProperty,UnityEngine.GUIContent) (at Library/PackageCache/com.unity.localization@1.0.5/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:291) UnityEditor.Localization.UI.PropertyDrawerExtended
1<UnityEditor.Localization.UI.LocalizedReferencePropertyDrawer`1/Data<UnityEditor.Localization.StringTableCollection>>:GetPropertyHeight (UnityEditor.SerializedProperty,UnityEngine.GUIContent) (at Library/PackageCache/com.unity.localization@1.0.5/Editor/UI/Utility/PropertyDrawerExtended.cs:58)
UnityEditor.PropertyDrawer:GetPropertyHeightSafe (UnityEditor.SerializedProperty,UnityEngine.GUIContent)
UnityEditor.PropertyHandler:GetHeight (UnityEditor.SerializedProperty,UnityEngine.GUIContent,bool)
UnityEditor.PropertyHandler:OnGUILayout (UnityEditor.SerializedProperty,UnityEngine.GUIContent,bool,UnityEngine.GUILayoutOption[ ])
UnityEditor.EditorGUILayout:PropertyField (UnityEditor.SerializedProperty,UnityEngine.GUIContent,bool,UnityEngine.GUILayoutOption[ ])
UnityEditor.EditorGUILayout:PropertyField (UnityEditor.SerializedProperty,UnityEngine.GUILayoutOption[ ])
UnityEditor.Localization.UI.LocalizeStringEventEditor:OnInspectorGUI () (at Library/PackageCache/com.unity.localization@1.0.5/Editor/UI/Components/LocalizeStringEventEditor.cs:26)
UnityEditor.UIElements.InspectorElement/<>c__DisplayClass59_0:b__0 ()
UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
UnityEngine.UIElements.IMGUIContainer:smile:oMeasure (single,UnityEngine.UIElements.VisualElement/MeasureMode,single,UnityEngine.UIElements.VisualElement/MeasureMode)
UnityEngine.UIElements.VisualElement:Measure (UnityEngine.Yoga.YogaNode,single,UnityEngine.Yoga.YogaMeasureMode,single,UnityEngine.Yoga.YogaMeasureMode)
UnityEngine.UIElements.VisualElement:b__251_0 (UnityEngine.Yoga.YogaNode,single,UnityEngine.Yoga.YogaMeasureMode,single,UnityEngine.Yoga.YogaMeasureMode)
UnityEngine.Yoga.YogaNode:MeasureInternal (UnityEngine.Yoga.YogaNode,single,UnityEngine.Yoga.YogaMeasureMode,single,UnityEngine.Yoga.YogaMeasureMode)
UnityEngine.Yoga.Native:YGNodeMeasureInvoke (UnityEngine.Yoga.YogaNode,single,UnityEngine.Yoga.YogaMeasureMode,single,UnityEngine.Yoga.YogaMeasureMode,intptr)
UnityEngine.Yoga.YogaNode:CalculateLayout (single,single)
UnityEngine.UIElements.UIRLayoutUpdater:Update ()
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase)
UnityEngine.UIElements.Panel:UpdateForRepaint ()
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event)
UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)