I found the following script on the web, it supposedly supplies the Mac address (or more than one if there is more than one adaptor). This is useful to online game developers because it is a unique number that is tied to a network adaptor. This makes it easier to track individual users for administrative purposes (e.g. banning or statistical analysis).
My problem is due to my non-existant understanding of the C# language; can someone please explain to me how to implement the following script:
using UnityEngine;
using System.Collections;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System;
public class MacAddress: MonoBehaviour
{
public static void Main(string[] argv)
{
int commlength, miblength, datastart, datalength;
string nextmib, value;
SNMP conn = new SNMP();
string mib = "1.3.6.1.2.1.17.4.3.1.1";
int orgmiblength = mib.Length;
byte[] response = new byte[1024];
nextmib = mib;
Debug.Log ("test");
while (true)
{
response = conn.get("getnext", argv[0], argv[1], nextmib);
commlength = Convert.ToInt16(response[6]);
miblength = Convert.ToInt16(response[23 + commlength]);
datalength = Convert.ToInt16(response[25 + commlength + miblength]);
datastart = 26 + commlength + miblength;
value = BitConverter.ToString(response, datastart, datalength);
nextmib = conn.getnextMIB(response);
if (!(nextmib.Substring(0, orgmiblength) == mib))
break;
// Console.WriteLine("{0} = {1}", nextmib, value);
// this line has been added by me for debug purposes
Debug.Log (value);
}
}
}
class SNMP: MonoBehaviour
{
public SNMP()
{
}
public byte[] get(string request, string host, string community, string mibstring)
{
byte[] packet = new byte[1024];
byte[] mib = new byte[1024];
int snmplen;
int comlen = community.Length;
string[] mibvals = mibstring.Split('.');
int miblen = mibvals.Length;
int cnt = 0, temp, i;
int orgmiblen = miblen;
int pos = 0;
// Convert the string MIB into a byte array of integer values
// Unfortunately, values over 128 require multiple bytes
// which also increases the MIB length
for (i = 0; i < orgmiblen; i++)
{
temp = Convert.ToInt16(mibvals[i]);
if (temp > 127)
{
mib[cnt] = Convert.ToByte(128 + (temp / 128));
mib[cnt + 1] = Convert.ToByte(temp - ((temp / 128) * 128));
cnt += 2;
miblen++;
} else
{
mib[cnt] = Convert.ToByte(temp);
cnt++;
}
}
snmplen = 29 + comlen + miblen - 1; //Length of entire SNMP packet
//The SNMP sequence start
packet[pos++] = 0x30; //Sequence start
packet[pos++] = Convert.ToByte(snmplen - 2); //sequence size
//SNMP version
packet[pos++] = 0x02; //Integer type
packet[pos++] = 0x01; //length
packet[pos++] = 0x00; //SNMP version 1
//Community name
packet[pos++] = 0x04; // String type
packet[pos++] = Convert.ToByte(comlen); //length
//Convert community name to byte array
byte[] data = Encoding.ASCII.GetBytes(community);
for (i = 0; i < data.Length; i++)
{
packet[pos++] = data[i];
}
//Add GetRequest or GetNextRequest value
if (request == "get")
packet[pos++] = 0xA0;
else
packet[pos++] = 0xA1;
packet[pos++] = Convert.ToByte(20 + miblen - 1); //Size of total MIB
//Request ID
packet[pos++] = 0x02; //Integer type
packet[pos++] = 0x04; //length
packet[pos++] = 0x00; //SNMP request ID
packet[pos++] = 0x00;
packet[pos++] = 0x00;
packet[pos++] = 0x01;
//Error status
packet[pos++] = 0x02; //Integer type
packet[pos++] = 0x01; //length
packet[pos++] = 0x00; //SNMP error status
//Error index
packet[pos++] = 0x02; //Integer type
packet[pos++] = 0x01; //length
packet[pos++] = 0x00; //SNMP error index
//Start of variable bindings
packet[pos++] = 0x30; //Start of variable bindings sequence
packet[pos++] = Convert.ToByte(6 + miblen - 1); // Size of variable binding
packet[pos++] = 0x30; //Start of first variable bindings sequence
packet[pos++] = Convert.ToByte(6 + miblen - 1 - 2); // size
packet[pos++] = 0x06; //Object type
packet[pos++] = Convert.ToByte(miblen - 1); //length
//Start of MIB
packet[pos++] = 0x2b;
//Place MIB array in packet
for(i = 2; i < miblen; i++)
packet[pos++] = Convert.ToByte(mib[i]);
packet[pos++] = 0x05; //Null object value
packet[pos++] = 0x00; //Null
//Send packet to destination
Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram,
ProtocolType.Udp);
sock.SetSocketOption(SocketOptionLevel.Socket,
SocketOptionName.ReceiveTimeout, 5000);
IPHostEntry ihe = Dns.Resolve(host);
IPEndPoint iep = new IPEndPoint(ihe.AddressList[0], 161);
EndPoint ep = (EndPoint)iep;
sock.SendTo(packet, snmplen, SocketFlags.None, iep);
//Receive response from packet
try
{
int recv = sock.ReceiveFrom(packet, ref ep);
} catch (SocketException)
{
packet[0] = 0xff;
}
return packet;
}
public string getnextMIB(byte[] mibin)
{
string output = "1.3";
int commlength = mibin[6];
int mibstart = 6 + commlength + 17; //find the start of the mib section
//The MIB length is the length defined in the SNMP packet
// minus 1 to remove the ending .0, which is not used
int miblength = mibin[mibstart] - 1;
mibstart += 2; //skip over the length and 0x2b values
int mibvalue;
for(int i = mibstart; i < mibstart + miblength; i++)
{
mibvalue = Convert.ToInt16(mibin[i]);
if (mibvalue > 128)
{
mibvalue = (mibvalue/128)*128 + Convert.ToInt16(mibin[i+1]);
i++;
}
output += "." + mibvalue;
}
return output;
}
}
Any help would be very much appreciated.