Been looking through the forums and the scripting manual but cant figure this out
I have a house game object and i have a letterbox game object attached under it in the scene hierarchy.
How do I get the house from the letterbox script?
Been looking through the forums and the scripting manual but cant figure this out
I have a house game object and i have a letterbox game object attached under it in the scene hierarchy.
How do I get the house from the letterbox script?
or Transform.root
Hi cjcurrie,
Thanks, solved with your help. Thought transform would only get a transform object but it has a GetComponent method as well.
Rob
public Vector3 GetGuiPosition(float yOffset = 0.01f)
{
Vector3 v;
v = Camera.main.WorldToScreenPoint(gameObject.transform.root.position);
v.x /= Screen.width;
v.y /= Screen.height;
v.y += yOffset;
return v;
}
This is an old thread - But i was trying so hard to understand GUIText and getting a parented guitext to show up correctly. with cj.currie’s help I put together a function that will correct the guitext parented to a single object.
posting code in case someone else stumbles across the same headache