Get path to loaded resource.


Is it possible to get the path to a resource loaded by Resources.LoadAll?

I am building an editor plugin, in which, as one of many features you can browse through the resources folder. To save the chosen resource, I need the path as a string, so it can be found, by the script in the future.


The solution is quite easy. Since you already have the folder path (used for Resources.LoadAll) you can add the objects name to complete the path.