Is it possible to get SpriteAtlas texture?
My use case is a custom isometric tile map where I need to build level as a single mesh out of sprite data in the atlas. I know what sprites are in each tile, I need to build the level mesh out of sprites
Is it possible to get SpriteAtlas texture?
My use case is a custom isometric tile map where I need to build level as a single mesh out of sprite data in the atlas. I know what sprites are in each tile, I need to build the level mesh out of sprites
Are you building the level at runtime or in the Editor?
Runtime.