I want to know the bounds of a particle.It will not play if it’s too small.use the follow codes, the bounds’s value is zero at the begining when to play it.
particleSystem.Simulate(t);
I want to know the bounds of a particle.It will not play if it’s too small.use the follow codes, the bounds’s value is zero at the begining when to play it.
particleSystem.Simulate(t);