Hi,
if I find GameObjects by tag using the following code at least one of them will have their Renderer disabled. How would I go ahead and get the Renderer of all of the GameObjects to enable them again?
GameObject[] go = GameObject.FindGameObjectsWithTag("ABC");
If I would go ahead to activate/deactivate all of them using this technique it works with this:
for (int i = 0; i < go.Length; i++)
go*.SetActive(true);*
Is there a similar way to do this with activating/deactivating certain components like the Renderer?
Thanks in advance