So I want to get amount of touches that currently press the touchscreen using EnhancedTouch. I use this namespaces:
using UnityEngine.InputSystem.EnhancedTouch;
using Touch = UnityEngine.InputSystem.EnhancedTouch.Touch;
In Awake method I enable TouchSimulation: TouchSimulation.Enable();
After that I just check touches amount with some variants, but always get 0 for some reasons. The variants that I’ve tried:
print("Touches amount " + Touch.fingers.Count);
print("Touches amount " + Touch.activeTouches.Count);
print("Touches amount " + Touch.activeFingers.Count);
UPD: I’ve just forgot to use EnhancedTouchSupport

