I’ve had a bit of a poke around but couldn’t find any direct reference to calling up a new web page from within a unity web player … can it be done internally from the web player or do I need to write some php to catch the request etc
can anyone point me to any refs or scripts …
I have two desires …
1./ to be bale to simply call up a new web page in the browser
2. to load new web players using the LoadUnityWeb
any tips and pointers are really appreciated
ah yeah …
stumbled across that … I guess didn’t pay attention …
I totally missed the bottom bit of code … which obviously is what I was after …
Application.ExternalEval(
"if(document.location.host != 'unity3d.com') { document.location='http://unity3d.com'; }"
);
so thanx for helping me along …
I was also trying the LoadUnityWeb techniques for loading a new .unity3D file into the browser …
but had issues with the browser (firefox) crashing … now however I think I can see how to do it using the app.externalCall
so thanx again