GetComponent(CharacterMotor) not working! >:(


After I had imported a new asset from the asset store (Unistorm) I wasn’t able to do transform.GetComponent(CharacterMotor) anymore. I also reloaded a scene which might have something to do with it.
The variable which I’m trying to set just stays empty :frowning:

So now my game is kind of unplayable!
Hopefully somebody has an answer to this?


Sorry, I just had to delete the motor scripts from the unistorm package :wink: