using UnityEngine;
using System.Collections;
public class PowerUp : MonoBehaviour {
FirstPersonController firstPersonController;
void Start () {
firstPersonController= gameObject.GetComponent<FirstPersonController>();
}
// Update is called once per frame
void Update () {
firstPersonController.movementSpeed = 0;
}
}
I am trying to access the movementSpeed variable from the FirstPersonController script. I am getting a null reference error.