void OnJoinedRoom()
{
GameObject worker = PhotonNetwork.Instantiate(“Worker”,new Vector3(50,5,50) ,Quaternion.identity,0);
Seeker seeker = worker.GetComponent();
seeker.enabled = true;
pathfindingAIScript aiScript = worker.GetComponent();
aiScript.enabled = true;
}
I am trying to use Photon Cloud, and for some reason GetComponent is not working. The worker prefab is instantiated, but then I get the error “Object reference not set to an instance of an object”. I go to check the inspector of the worker instance and neither seeker or pathfindingAIScript are added.