GetComponentsInChildren in Javascript Problem

Hello,

I have a gameobject with many gameobject children that contain transforms for spawn points. I am trying to grab all of the transforms with the following code but i get a casting error. Could you please explain to me what is wrong.

var SpawnPt : Transform[];
SpawnPt = GameObject.Find("Spawns").GetComponentsInChildren(Transform);

Here is Unity’s example

var hingeJoints : HingeJoint[];
hingeJoints = GetComponentsInChildren (HingeJoint);
for (var joint : HingeJoint in hingeJoints) {
    joint.useSpring = false;
}

GetComponentsInChildren returns Component[ ]. If you use the generic version, it returns the type instead.

var spawnPoints = GameObject.Find("Spawns").GetComponentsInChildren.<Transform>();

–Eric