Hi. I have a prefab and one of its children in the hierarchy has a skinned mesh renderer. This is the only skinned mesh renderer in the prefabs hierarchy. I am trying to hide this mesh like so,
var renderers : SkinnedMeshRenderer[] = prefabObject.GetComponentsInChildren( SkinnedMeshRenderer ) as SkinnedMeshRenderer[];
for(var r : SkinnedMeshRenderer in renderers)
{
r.enabled = false;
}
However renderers keeps returning null… I don’t understand why. I can clearly see the skinnmesh component in the inspector in real time. Any ideas what is wrong? Thanks!