Tried to upgrade a sample dots netcode project to Unity 2021.3.4f1 and build the android build. The android build doesn’t work properly anymore.
ExecutionEngineException: Attempting to call method 'Unity.Entities.FastEquality+GetHashCodeImpl1[[Unity.Entities.SceneSection, Unity.Entities, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::GetHashCodeFunc' for which no ahead of time (AOT) code was generated. Unity.Entities.TypeManager.GetHashCode (System.Void* val, System.Int32 typeIndex) (at <00000000000000000000000000000000>:0) Unity.Entities.TypeManager.GetHashCode (System.Object val, System.Int32 typeIndex) (at <00000000000000000000000000000000>:0) Unity.Entities.Serialization.SerializeUtility.ReadSharedComponents (Unity.Entities.ExclusiveEntityTransaction manager, Unity.Entities.Serialization.ManagedObjectBinaryReader managedDataReader, Unity.Collections.NativeArray
1[T] sharedComponentRemap, Unity.Collections.NativeArray`1[T] sharedComponentRecordArray) (at <00000000000000000000000000000000>:0)
Unity.Entities.Serialization.SerializeUtility.EndDeserializeWorld (Unity.Entities.ExclusiveEntityTransaction manager, Unity.Entities.Serialization.DotsSerializationReader dotsReader, Unity.Entities.Serialization.SerializeUtility+WorldDeserializationStatus& status, Unity.Entities.Serialization.SerializeUtility+WorldDeserializationResult& deserializationResult, System.Object[ ] unityObjects) (at <00000000000000000000000000000000>:0)
Unity.Scenes.AsyncLoadSceneOperation+AsyncLoadSceneJob.Execute () (at <00000000000000000000000000000000>:0)
Unity.Scenes.SceneSectionStreamingSystem:UpdateLoadOperation(AsyncLoadSceneOperation, World, Entity, Boolean)
Unity.Scenes.SceneSectionStreamingSystem:processActiveStreams()
Unity.Scenes.SceneSectionStreamingSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Unity.Entities.ComponentSystemGroup:UpdateAllSystems()
Unity.Entities.ComponentSystem:Update()
Unity.Entities.ComponentSystemGroup:UpdateAllSystems()
Unity.Entities.ComponentSystem:Update()
Error when processing ‘AsyncLoadSceneJob(jar:file:///data/app/~~DeF-pQRQqEw-HbknVUpgxA==/com.DefaultCompany.NetCube-YGehwBMMya8Exs69qNxKrw==/base.apk!/assets/EntityScenes/b3b4427e1963245ed97bcf69eaca92da.0.entities)’: Attempting to call method ‘Unity.Entities.FastEquality+GetHashCodeImpl`1[[Unity.Entities.SceneSection, Unity.Entities, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::GetHashCodeFunc’ for which no ahead of time (AOT) code was generated.
Unity.Scenes.SceneSectionStreamingSystem:UpdateLoadOperation(AsyncLoadSceneOperation, World, Entity, Boolean)
Unity.Scenes.SceneSectionStreamingSystem:processActiveStreams()
Unity.Scenes.SceneSectionStreamingSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Unity.Entities.ComponentSystemGroup:UpdateAllSystems()
Unity.Entities.ComponentSystem:Update()
Unity.Entities.ComponentSystemGroup:UpdateAllSystems()
Unity.Entities.ComponentSystem:Update()