Now, this is f…ing annonying. I’m down to testing which key is recognized and which is not for hints as to what’s wrong here.
function Update()
{
if(Input.GetKey("1"))
{
print("111111111");
}
}
Does not print. “s” does. “x” doesn’t. “space” does. KeyCode.Alpha1 doesn’t. Tried KeyDown/up. Rebooted. Was working fine yesterday. Did update Unity from 3.5.1 to 3.5.2 in the meantime, not sure it worked since…
Any help would be precious!