Hi,
I’ve create a draw3d texture using jpg file but getpixel() is not working perfectly.
Here is my script
Vector2 pickpos = Event.current.mousePosition;
int aaa = (int)(pickpos.x);
int bbb = (int)(pickpos.y);
Color col = colorPicker.GetPixel(aaa, bbb);
GameObject gdata = GameObject.Find("gDomino");
gdata.renderer.material.color = col;
It’s not fetching pixel of related color.I show different color
thanks for support