Getting 2D screen coordinates of a game object?

Hello, I would like to know if it’s possible to get the on-screen 2D position of a game object, in order to display a label over it. Would anyone know how to achieve that, please?

Use WorldToScreenPoint or WorldToViewportPoint. http://wiki.unity3d.com/index.php?title=ObjectLabel

–Eric

Fantastic! Thank you so much for your reply, Eric!