Getting a 2d Sprite to move over time to an Array

I’m trying to get a 2d sprite to move through an array using Vector2.Lerp, but it jumps to a completely different location:

public Vector2[] place;

void Awake(){
	place[0].x = 100;
	place[0].y = 100;	
	
	place[1].x = 100;
	place[1].y = 0;
	}
	
	

public void MoveMe(){
	transform.position = Vector2.Lerp(place[0], place[1],Time.time);	
		
	}

Can anyone tell me why or offer a solution?

That answer could help to use Lerp: http://answers.unity3d.com/questions/337145/help-with-lerp-1.html