Afternoon Unity people,
Ok i have been trawling through help and support pages trying the find the answer to this but im an amateur scritper and I may have seen the answer i need on all of the support pages. Though I dont really have the skill to identify its or adjust it to my current situation.
What im looking for:
When an object with this script collides with another object i need it to get that objects postion and store it as a variable. I have looked into Vector3 and transform but as I said im not 100% sure of how to implement it.
Thanks for the help in advance
Terry