Getting a moving vector (3D direction and length), turning flag, and a one-hot action vector

Hey, so I’m trying to hack the input system into a script that currently uses keypress input. I want to use two thumbsticks as input. This is the line I need to put it in :“private void Control(Vector3 move, float turn, float[ ] actions)”. Apparently it needs a: “moving vector (3D direction and length), an optional turning flag, and a one-hot action vector”. How do I achieve this?

Here is the guide how to migrate from the old input system to the new:
https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Migration.html