Hi there,
This is probably pretty basic but I seem to be having some trouble getting it to work neatly.
I am trying to get the name of the object my wheel collider is touching.
I’ve looked through the help and GetGroundHit seems to be the thing I need but I’m still having trouble.
I thought to print the name you’d put something like this -
print (WheelCollider.GetGroundHit.collider.name)
but it didn’t work, what am I doing wrong here?
Thanks
Pete