hi,
since yesterday i was trying to find away to get Vector3 positions of the path that navMeshAgent will perform to reach destination… but i couldn’t figure it out yet…is it possible to obtain such information as array of vector3 points??
i tried using “nextPosition” but it seems it is not changing…
unless maybe agent it self is enabled to move to determine next point then it updates nextPosition???..
the problem is i don’t want to give agent authority to modify transform position…
i don’t like how the agent controls movement, i have my own script that handles movements and obstacle avoidance, in my case… i only want to find path from point A to B, and pass these position points to my script to handle movements…
i tried searching around and i haven’t seen many asks this question…
thanks