Go the following error after running combine script.
Maybe joe can help me with this?
Thanks
…
Failed getting triangle strip, triangle indices are not stripified. use Optimize to stripify them.
UnityEngine.Mesh:GetTriangleStrip(Int32) (at /Users/joe/iphone-clean/Runtime/Export/Generated/Graphics.cs:1069)
MeshCombineUtility:Combine(MeshInstance[ ], Boolean) (at Assets/_Scripts/MeshCombineUtility.cs:27)
CombineChildren:Start() (at Assets/_Scripts/CombineChildren.cs:83)
[/Users/joe/iphone-clean/Projects/…/Runtime/Filters/Mesh/LodMesh.cpp line 573]