Hi,
Update - So this is also happening on IOS build on iPhones. I downgraded Unity version and this AOT exception got introduced from Unity 2022.3.16, before this version there is no AOT exception.
We recently upgraded to Unity2022.3.38 LTS from Unity 2021 for Android Playstore reasoning. Build came out fine, its running fine on Android device but there is exception stated as
“ExecutionEngineException : attempting to call method “classname::.cctor” for which no ahead of time code was generated.”