I’m using a Vector2 to determine player movement, i tried with different settings but i can’t make it back to 0, so if i press left for example i get -1 and even if i release the key it keeps the -1 and never gets back to 0, same with other keys, up, down… just 1 or -1, they get back to 0 if i press another key but never if i release the key.
I’m also having issues with diagonal, if i press up/right for example, only the first one gets the value, like Vector2(1, 0) because i pressed UP first, so i never get it to move in diagonal like Vector2(1,1) which would be up/right as i wish.
Thanks !