Getting built project link post build

I know there’s the pre and post build hook points. I am not sure the post build point would help in the case i’m after.

I’d like to execute custom code after the game build was completed successfully.

For example, we don’t sign the game in UCB using our release certificate. Instead, we’d like to send a notification (with the link to get the build) to our backend servers, and our servers will process the build and resign it.

Is such as scenario currently possible ?

Currently it’s not supported, but it’s something we’ve discussed several times and are still making concrete plans for how to integrate this kind of thing. I think the ideal solution for this kind of thing is a generic webhook that could be configured to be hit at different points in the build, which would allow you to respond to a build finishing, pull it down and do whatever processing you need.

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Sounds good (webhooks). There’s a public roadmap for Unity (not sure whether these are things that have actually made it to end users). Is there something like that for UCB ? it would be cool to know the features you’re currently planning or that are going to be made available in the near future.

There is not a public roadmap for Cloud Build specifically yet but we are working toward making one available.