Hi all
Ive been developing this -
www.willgoldstone.com/impactsp
on an old ibook G4(900mhz, 700mb ram, 32mb gfx card), and have it running at a playable speed. But upon returning home to a desktop pc thats reasonably speedy given a 256mb gfx card and decent ram cpu, I found the game unplayably fast. Is there a way I can restrict its behavior on different platforms by setting a defined frame rate? I hadnt considered this until now… oops.
Thanks
Will