Undefined symbol: __mh_execute_header unable to solve this error getting in xcode for unity
Hello,
This could be an Xcode issue and not a Unity one, but to verify this we would need a reproduction of the issue.
I’ve tried looking if anything similar was reported but nothing was found, so I would like to kindly ask you to report this issue via the bug reporter and make sure to attach the Unity Project where this issue is encountered.
You can do so by following these steps:
- Open your Project and reproduce the issue (To verify it’s still happening)
- Open the Bug Reporter from the Project (Help → Report a Bug…)
- Write down the steps that are needed to take so that the bug would be visually seen after doing them
- Add the link to this Discussion Thread onto the Description.
This would help us help you and perhaps see what exactly is the issue and where the error is coming from.
Setting “Enable Debug Dylib Support” to NO in BuildSettings seems to fix that issue
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