Getting errors when creating a URP project with Unity 2021 or more recent versions

Hi ! When i create an URP project for 2D or 3D with 2021 versions or more recent, I have errors that appears :

FormatException: Input string was not in a correct format.
System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) (at <75633565436c42f0a6426b33f0132ade>:0)
System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) (at <75633565436c42f0a6426b33f0132ade>:0)
System.Int32.Parse (System.String s) (at <75633565436c42f0a6426b33f0132ade>:0)
Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) (at <a2dd15248a25411e914af2a2c82fb63f>:0)
Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) (at <a2dd15248a25411e914af2a2c82fb63f>:0)
Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) (at <a2dd15248a25411e914af2a2c82fb63f>:0)
Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) (at <a2dd15248a25411e914af2a2c82fb63f>:0)
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:RequestSetProtocolVersion(Int32)
Unity.Burst.Editor.BurstLoader:.cctor()
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])

And another :

Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:RequestSetProtocolVersion (int) (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:653)
Unity.Burst.Editor.BurstLoader:.cctor () (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])

I tried removing Burst package, reinstalling URP package, but nothing changed. I dont’ know what to do, please help :cry: