I’ve been working on a project for a little over 6 months and its nearing completion. I use a Nexus 4 as my main testing device and the performance has been fantastic. Every scene has a smooth 60fps (sometimes a little over) and the game has been highly optimized. Until now…
A few days ago I updated my Nexus 4 to Android 5.0. When I tested my game, I found that the performance had dropped dramatically. My frame rates have dropped to around 25-40. Sometimes it even dips down to 14fps. This is very weird because the same levels (no changes were made) were buttery smooth before updating.
So far I’ve tried:
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Updating my Android SDK with all of the most recent packages.
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Updating my target Android version to 21 in my Android manifest file.
Neither of these have helped. I am still getting low low frame rates.
Is anyone else getting bad performance after updating to Android Lollipop? Is there anything else I should try that may boost my performance back to where it was?