Hello, what is a good way to apply this?
I need a way to check the amount of impact when 2 colliders hit, and call the break object function if the force is on a certain threshold.
The Collision class is passed to the events OnCollisionEnter, OnCollisionStay and OnCollisionExit. You can write your code inside any of these and check the amount of impact that caused the collision. The actual force is just the impact divided by the time step, as stated in the docs.