I’m trying (and failing) to do an assignment for a beginners game design course. We have to implement the microphone into a game. I’ve used a tutorial (in C#) to make a flappy-bird-clone type game. What I want is instead of the space bar making the bird jump, for microphone input (blowing, etc) to make the bird jump.
I purchased Mic Control 2 but am having a hard time accessing its data from the code. I’m not sure if I’m even looking in the right place and any help or input would be appreciated, or ideas for doing this a better way!