I’m trying to get some music into my game using an audio listener on the player and an audio source. I’ve tried setting the min and max volumes the same so that the soundtrack never fades.
I can’t seem to get any sound all however. The sound source is set to activate when the level loads. The sound is an imported .wav file.
Did it come from Audacity? It might be worth using finder and playing it from there to check its not corrupt, I have had audacity export files with no actual content in them. Just silence.
AC