Hi, I’m having trouble getting the color of the object the player collided with. Any help would be greatly appreciated. C#
Well assuming you’re going from OnCollisionEnter(Collision collision), that’s just be:
void OnCollisionEnter(Collision collision) // that's the info on the collision that's occurred
{
collision.gameObject.GetComponent<Material>(). // Whatever colour is
}
Something like that, I think.
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Thank you for the response, it worked! I was trying to do stuff way more complicated than that.