Getting particle effect to emit one time

HI I’m using legacy particles to simulate breaking glass. The problem is the particle system emits over and over again instead of once. I tried ticking one shot but apparently, this just emits all particles at once

Besides OneShot, also check AutoDestruct (below, in the Animator.)

That will give a single burst, and then, when the particles all fade away, AutoDestruct determines whether it restarts, or gets destroyed. Apparently there is no way to AutoDestruct in the new Shuriken system.