Sorry guys , I accidentally double posted
Hi all, how would I fix the following 2D movement script so I have some smooth movement .
I DO NOT want to use the character motor scripts , since they have not worked over the last few hours i’ve tired to get them to work .
// this is just a part of it , but the problem is that translate is causing the unsmooth movement
void Update()
{
if(Input.GetAxis("Horizontal")<(-Rate))
{
Send.AniCurrent = 0;
Direc = new Vector3(-1f, 0f, 0f);
//transform.Translate(0, -Time.deltaTime*RightSpeed, 0);
//transform.Translate(moveDirection * Time.deltaTime * walkingSpeed);
}
if((Controls.rightx + Input.GetAxis("Horizontal"))==0 ){
Direc = new Vector3(0f,0f, 0f);
Send.AniCurrent = 2;
}
transform.Translate(Direc * Time.deltaTime * RightSpeed);
}